What's new and what's been fixed around the tavern, newest first.
Raffle tickets for special events
Special events can now run raffles right on the site. Open the night's page to see the prizes, confirm you're over 18, and buy tickets online — they're paid through our club shop and appear on the night's page within a minute. Paper ticket books sold at the club join the very same draw, so it doesn't matter which kind you hold. Prizes can be added right up to the draw, so late donations still make the pool. Winners get a notification (and an email), and the results are posted on the night's page for everyone. Raffles follow the legal limits for club lotteries, so ticket prices stay at €5 or less.
Special events join game nights
Special events now live right alongside game nights: they're on the calendar, they show under "up next" on the home page, and you RSVP to them exactly like any other night. There's no separate events section any more, and no ticket prices — special events are free to attend. Look for the amber Special event badge to spot them.
Put the club in your pocket
You can now install the website on your phone as a real app — full screen, its own icon on your home screen, quick to open. On iPhone: open the site in Safari, tap Share, then "Add to Home Screen". On Android: Chrome offers "Install app" from its menu. If you lose signal it now shows a friendly page instead of a browser error.
Getting in touch, and donating to the library
Two new ways to reach us.
Contact Us - there's now a proper way to send the club a message, in the sidebar, in the footer, and under "More" on your phone. It goes straight to the organisers, who'll get a notification and come back to you. You don't need an account to use it, so you can point anyone at it who's thinking of joining.
Donate an Item - got a rulebook, a set of dice or a battle mat the club could use? There's a button on the library page. Tell us what it is and how to reach you, and a librarian will sort out the handover.
Suggesting an item for the library now alerts the librarians too, so your suggestion won't sit unseen.
A tidier board, a shorter profile, and clickable names
A few things you asked for:
Old notices can be archived. Instead of deleting a notice that's done its job, you can now archive it — it comes off the main board into an "Archived" section at the bottom, keeps its comments, and its link still works.
Your profile is shorter. Session reminders, play preferences and notification settings now fold away, and stay folded until you open them. Your tables, sessions, game nights and tales are all still there in full.
Names are clickable. When someone asks to join your table or turns up as a guest, you can click their name to see their profile — the same as you already could elsewhere. We swept the site and filled in the places that were missing it.
Fixed on phones: page titles were being squeezed by the buttons beside them, so buttons now sit on their own row.
Something stirs in the mausoleum…
The crypt is no longer just a place to pay your respects. Wanderers who sign in may find its residents less settled than they were — and those who linger speak of a low rumbling from somewhere beneath the stones. What it means is yours to discover. Tread carefully among the graves, and good luck.
A fresh coat of polish across the tavern
The whole site now follows one consistent look: matching buttons, badges, page headers, and empty screens everywhere, story text that's easier to read in parchment mode, warning messages that actually stand out, and story badges that show the same colour on every page. Writing got better too — comments, tales, and notes share a cleaner, faster editor with Write/Preview tabs, and @-mentioning people or #-mentioning tables now works in every writing box. The club name in the corner is also in clearer lettering — no more squinting at the old Irish-style font. If something looks off on a page you use, shout at us on WhatsApp.
Tables Forming — advertise your next campaign (beta test)
DMs we've given the new Forever DM badge can now forge a draft table: set up the story, the schedule, the maps and the lore, then list it on the Tables page under "Tables Forming" before it goes live. See something you like? Hit Save me a seat — the moment the DM launches the table you'll get a ping, and joining takes one click, no waiting for approval. We're trying this with a few trusted DMs first and will open it up more widely once it's had a shakedown cruise.
Tell us how you like to play
When you sign up (or any time from your profile), you can now record your D&D experience level, whether you prefer the 2014 or the 2024 revised rules, and which other game systems you'd love to play. It's optional and only visible to you and the admins — we'll use it soon to help match you to the right table when new games are forming.
The World Wiki & Atlas (beta test)
DMs can now build a wiki for their world, right on their table page — pages for people, places, factions and history, linked together with simple [[double bracket]] links. Secret pages stay visible only to the DM until the big reveal, and chosen pages can be opened up for players to edit.
There's a map room too: upload a campaign map and drop pins that link to wiki pages, so players can explore the world by geography as well as by name. Amber dots mark lore that's new since your last visit, DMs can publish their best pages to the Tales feed, and there's a new "World Wiki lore" notification setting so you choose whether to hear about new pages.
We're trying this with a few tables first — it opens to everyone once it's polished.
Everything else
The full guildhall — tucked away so your tabs stay clear.