RSVP to the Halloween special! https://corkdnd.com/nights/red-wednesday-041126

The Guild Ledger

Changelog

What's new and what's been fixed around the tavern, newest first.

A grander crypt that grows with your parties

The Mausoleum has had a big makeover, and the crypt now takes its shape from the tables and campaigns you played in. When three or more members of the same party have fallen, they are no longer scattered along the hall: they are laid to rest together in their own memorial chamber off the main passage. The more of that party who fall, the grander their chamber grows, from a small side room, up to a great hall built around a central monument, and for the most storied events an eerie underground chamber appears, with sprawling catacombs beyond. The statues inside each chamber honour the members whose tales have earned the most respects.

There is plenty more to do down there now. Read a tomb's epitaph with Space and pay your respects with F, or chronicle a brand new tale for a fallen character at the lectern by the entrance. A hand-drawn map helps you find your way: a plan of the whole floor, a closer view of the room you are standing in, and a way to jump straight to any year. Getting around is easier too, with a new sidestep to strafe left and right without turning, and every chamber now carries a commemorative plate. The crypt runs smoother overall as well, especially when stepping into the big rooms.

Keep your eyes open in the dark, there are a few hidden surprises waiting for the curious.

Clearer game-night attendance and table pages for DMs

When an admin records who attended a game night, the DMs who ran a table that night now show up front in an "Expected Attendees" list with a DM badge, so they're no longer easy to miss. And when you view a table you run, you'll now see a short note explaining that Auto-RSVP doesn't apply to you as the DM, instead of just an empty space.

A rounder edges bug-fix day

Five little fixes from your reports:

  • The thank-you message after reporting a bug now tidies itself away after a few seconds, or when you tap anywhere else. And if you tap away from a half-written report, we'll ask before throwing it out.
  • The bug-report button no longer sits on top of the More button on phones.
  • Your profile card on the home page is now clickable — tap it to go straight to your profile, just like your warbands below it.
  • The "Going" button on session and game night pages is now a deeper green in light mode, so it's actually readable on parchment.
  • Filtering tales by type on your phone now visibly does something: the category buttons are slimmer and the page follows your tap down to the results.

Keeping the bots out of the tavern

Signing up now includes a quick "are you human?" check, so the flood of fake accounts we saw recently can't happen again. New members also need to confirm their email address within a day. If you miss the window your account pauses itself, and clicking the link in your welcome email brings it straight back. The members directory now only shows active, real members, and the admins have new tools to sweep out fake accounts for good.

More Systems added

3 new systems added from requests made, now selectable when creating a new table or editing an existing one.

  • Cosmere RPG
  • Daggerheart
  • Savage Worlds
  • Warhammer Fantasy Roleplay

Every fallen hero keeps their tomb

A rare timing bug in the Crypt of the Fallen could give two tales the same tomb, hiding one of them. Tombs are now reserved the instant a tale is published, and a tale you archive and later republish returns to its original resting place.

Pick your lane on the Tales page

The Tales page now opens with five category tiles: All Tales, Session Recap, Character Lore, World Lore, and Tales of the Fallen. Each tile shows how many stories it holds, and choosing one shows just that kind of tale, so recaps and lore no longer get buried under the fallen. The search box sits right beside the category name and works within whichever lane you pick.

Campaign maps and handouts on your table page

DMs can now upload maps and handouts to their table's new Campaign Resources gallery. Table members can browse them full-screen, save any image to their device, or grab the whole set with one Download All button. Every image has a Report flag, and admins now get a notification whenever anything on the site is reported. Story pages also now link an author's name to their profile.

A splash of colour and quicker ways around

The site got a round of polish. Tables now show their banner artwork on the Game Tables page, and the game nights on your homepage glow in their calendar colours, so red weeks and blue weeks are obvious at a glance. Tapping the Cork D&D name at the top of any page now brings you home, a DM's name on a table page now takes you to their profile, and table pages sit more comfortably on phones.

Never miss an RSVP for your regular table

If you always play with the same table, you can stop RSVPing every week. Tick "Auto-RSVP" on your table's page and you will be marked as Coming to each of its upcoming sessions automatically, including ones already on the calendar. Can't make one week? Just change that session's RSVP as normal, your answer always wins. Untick the box anytime. Also fixed: a DM cancelling one week of a repeating session no longer stops the following weeks from being scheduled.