The Mausoleum has had a big makeover, and the crypt now takes its shape from the tables and campaigns you played in. When three or more members of the same party have fallen, they are no longer scattered along the hall: they are laid to rest together in their own memorial chamber off the main passage. The more of that party who fall, the grander their chamber grows, from a small side room, up to a great hall built around a central monument, and for the most storied events an eerie underground chamber appears, with sprawling catacombs beyond. The statues inside each chamber honour the members whose tales have earned the most respects.
There is plenty more to do down there now. Read a tomb's epitaph with Space and pay your respects with F, or chronicle a brand new tale for a fallen character at the lectern by the entrance. A hand-drawn map helps you find your way: a plan of the whole floor, a closer view of the room you are standing in, and a way to jump straight to any year. Getting around is easier too, with a new sidestep to strafe left and right without turning, and every chamber now carries a commemorative plate. The crypt runs smoother overall as well, especially when stepping into the big rooms.
Keep your eyes open in the dark, there are a few hidden surprises waiting for the curious.